RelayConnectionHandle

Struct RelayConnectionHandle 

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pub struct RelayConnectionHandle {
    pub relay_id: KeyId,
    pub relay_address: RelayAddress,
    result_receiver: Option<Receiver<Result<()>>>,
    _task_handle: JoinHandle<()>,
}
Expand description

Handle for a background relay connection attempt

This handle allows you to optionally poll the connection result, but the connection attempt continues in the background regardless of whether you poll it or not. The relay status will be updated via the normal status broadcast channels.

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§relay_id: KeyId

The relay ID being connected to

§relay_address: RelayAddress

The relay address being connected to

§result_receiver: Option<Receiver<Result<()>>>

Optional receiver for the final connection result If you don’t need the result, you can ignore this

§_task_handle: JoinHandle<()>

Background task handle - kept to prevent the task from being dropped

Implementations§

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impl RelayConnectionHandle

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pub fn try_result(&mut self) -> Result<Option<Result<()>>>

Poll for the connection result (non-blocking)

Returns:

  • Ok(Some(result)) if the connection attempt has completed
  • Ok(None) if the connection is still in progress
  • Err(_) if there was an error polling (shouldn’t happen normally)
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pub async fn await_result(self) -> Result<()>

Wait for the connection result (blocking)

This consumes the handle and waits for the background task to complete. If you don’t call this, the connection will still complete in the background.

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pub fn detach(self)

Detach from the result, allowing the connection to complete purely in the background

After calling this, you can only track the connection status via the relay status broadcast channels. The connection attempt will continue regardless.

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impl Debug for RelayConnectionHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

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